The Inside Out world takes place in Riley's mind, in which a selected Inside Out character must cross the road and avoid being run over by winged boots, broccoli, and rows of Imaginary Boyfriends, amongst other things. Characters can pick up memory orbs along the way from each of the 5 emotions, orbs that can be further exchanged for points. The maximum amount of orbs a character can carry is 18. The character will drop any orbs being carried upon death and they will not count towards the final score. If the player does not move for too long, they will be taken by the recall tube, which will end their round.


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